Akumajou Densetsu Music (FC VRC6) – Riddle



Track 18 / 25 (Complete Soundtrack)

Akumajou Densetsu
Akumajō Densetsu (alt)
悪魔城伝説
Castlevania 3 (JP)

Platform: Nintendo Famicom
Developer, Publisher: Konami
Composer, Sound: Yoshinori Sasaki, Jun Funahashi, Yukie Morimoto
Year: 1989

Tracklist:
1 – Prelude
2 – Epitaph
3 – Prayer
4 – Beginning
5 – Boss Fight
6 – Destiny
7 – Clockwork
8 – Encounter
9 – Mad Forest
10 – Anxiety
11 – Rising
12 – Stream
13 – Dead Beat
14 – Nightmare
15 – Aquarius
16 – Demon Seed
17 – Deja Vu (Vampire Killer)
18 – Riddle
19 – Pressure
20 – Overture
21 – Big Battle
22 – Blk Clear + All Clear
23 – Player Lost + Game Over
24 – Evergreen
25 – Flash Back

This is the complete soundtrack to the Japanese version of Castlevania III. It made use of the VRC6 chip, a special mapper developed by Konami that allowed for 3 extra channels of sound. With two extra pulse waves (that had 8 available duty cycles as opposed to the standard 4), and a sawtooth wave on top, Akumajou Densetsu sounds distinct amongst most other Famicom + NES titles. Madara and Esper Dream 2 are the only other Famicom games that also used the VRC6 for sound expansion.

Fun fact- Hidenori Maezawa, one of the composers and sound programmers for Contra (NES), helped develop the VRC6 chip. You can read more about the VRC6 and other mappers here-
http://en.wikipedia.org/wiki/Multi-Memory_Controller#VRC6

source

Fahad Hameed

Fahad Hashmi is one of the known Software Engineer and blogger likes to blog about design resources. He is passionate about collecting the awe-inspiring design tools, to help designers.He blogs only for Designers & Photographers.

24 thoughts on “Akumajou Densetsu Music (FC VRC6) – Riddle

  • September 27, 2017 at 9:44 pm
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    Second best tune of the game. This level is what makes or breaks most gamers without a doubt. To top things off, the boss is so damn hard you almost have to cheat to beat him/her/it. Want to impress everyone? Get passed this level on hard mode with only Trevor. Not impossible but holy hell…

    Reply
  • September 27, 2017 at 9:44 pm
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    Comment Breakdown:
    1% This song is good.
    40% This level was hard.
    140,000,000% This level was hard, but this song is good.

    Reply
  • September 27, 2017 at 9:44 pm
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    I remember I used to play a lot of castlevania games in the late 2000's. I was such a hardcore fan in that time. lol My 1st castlevania game was Dracula X for the SNES, I played for the 1st time in 2005. I listened to every ost, and the song of this video was one of my favorites of this game. I came here because I was watching a fan game about castlevania and this song was on it, I remembered in which game was on it so I was looking for it. XD I'm gonna play again these classic games, to remember the good old times.

    Reply
  • September 27, 2017 at 9:44 pm
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    I don't understand why the NES version of this song doesn't loop the first portion of this song twice…

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  • September 27, 2017 at 9:44 pm
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    *fails to catch* Jesus Christ, Vlad. Just hand it over.

    Reply
  • September 27, 2017 at 9:44 pm
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    The famicom had one extra channel, but what made the difference was that the famicom supported sound chips IN THE CARTRIDGE. Konami made a beauty called the VRC6, adding three channels in total, allowing for this game's amazing famicom tracks.

    Reply
  • September 27, 2017 at 9:44 pm
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    omg …. the difference between this and us version is … why did NOA have to be so god damn cheep and leave out that one sound chip. then our games would have sounded as glorious as this

    Reply
  • September 27, 2017 at 9:44 pm
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    @Disembow1280 Well, think about it, i actually sit there and finger tap the tune whith my fingers when i take tests lol

    Reply
  • September 27, 2017 at 9:44 pm
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    The Japanese version sound a great bit better than the NES ones- pity the NES didn;t have the adapter for the extra sound chip included in the Famicom versions…

    Reply
  • September 27, 2017 at 9:44 pm
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    @soulwrithe44 This is where it originated, apparently. Don;t forget that a lot of songs were reused throughout the series.

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